This article is part of AI Week. Almost nine out of ten workers in the games industry (88.4%), predominantly developers, believe that generative AI use should be declared on digital storefronts like ...
Since Andrej Karpathy coined the term “vibe coding” just over a year ago, we’ve seen a rapid increase in both the capabilities and popularity of using AI models to throw together quick programming ...
Back in 2024, not long after laying off five percent of the company’s workforce, EA CEO Andrew Wilson got on a stage to wax poetic about all the ways generative AI would help take the gaming industry ...
Türkiye has launched new changes to its technology incentive framework with a unified support model that reshapes how mobile game studios and software exporters access state backing. As reported by ...
The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of ...
As with all creative industries, generative artificial intelligence (AI) has been infiltrating video games. Now, generative AI is being used to produce game assets and speed up development. This is ...
Abstract: The dual-function radar and communication (DFRC) system addresses the problem of radio frequency congestion. Sparse arrays can reduce system cost and increase array aperture by constructing ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
Warhammer maker Games Workshop has banned the use of AI in its content production and its design process, insisting that none of its senior managers are currently excited about the technology.
Clair Obscur: Expedition 33 has been on an unreal awards streak. The RPG from Sandfall Interactive, published by Kepler Interactive, recently made headlines for taking home more trophies than any ...