It might not be as bright and shiny as some of the other topics that we've seen here, but there's no denying that the work of Julian Shun and his team is going to be applicable to a lot of the ...
Back in the hazy olden days of the pre-2000s, navigating between two locations generally required someone to whip out a paper map and painstakingly figure out the most optimal route between those ...
In algorithms, as in life, negativity can be a drag. Consider the problem of finding the shortest path between two points on a graph — a network of nodes connected by links, or edges. Often, these ...
A new open-source library by Nvidia could be the secret ingredient to advancing analytics and making graph databases faster. The key: parallel processing on Nvidia GPUs. Nvidia has long ago stopped ...
There is a new sorting algorithm a deterministic O(m log2/3 n)-time algorithm for single-source shortest paths (SSSP) on directed graphs with real non-negative edge weights in the comparison-addition ...