"Final Girls" are a big part of the horror genre, and video games are no different. In some cases, players become the ...
Not many zombie films can say that they're better than what Nia DaCosta created with 28 Years Later: The Bone Temple, but ...
The ‘vertical wall’ learning curve we encountered during the Covid pandemic means we now know how to protect children and pre-empt misinformation, says Hannah Carter. I took t ...
Horror is reflective of societal fears — and horror games of today are telling us much more about what scares us.