IT之家 2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
This is likely one of the announcements everyone has been waiting to hear. The question has come up lots in the past while. "When or will BlackBerry ever support OpenGL graphics?" Let us wonder no ...
Enhancements to the OpenGL graphics application programming interface (API) will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, ...
For some years now, a programmer that wanted to create a graphics-intensive program that could be sold to users of different operating systems had one choice—OpenGL ...
After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
While Minecraft graphics are quite basic, they do require OpenGL graphics API to load chunks and other graphical components like shadows and lighting. This graphics API stands for 'Open Graphics ...
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